QUOTE
Banjo's backpack beckons once more for wisecracking Breegull Kazooie. Luckily, any blustering that she might have done over her confinement is blown away as soon as she gets her feathers on Mumbo's magic wrench, and all the responsibility that comes with it.
QUOTE
>Kazooie's appearance is visually different from previous games in the Banjo-Kazooie series, as she has a larger plume of feathers and looks more feminine than her earlier basic cartoon-bird form. In Banjo-Kazooie: Nuts & Bolts, she will act as the vehicle parts collector, wielding a series of tools tentatively called "Mumbo's magic wrench," which fires a yellow beam that can lift objects and place them into certain positions. The wrench also allows quick modification of the playable vehicles within the levels. It is pointed out that she will lose her cruel behavior because of the responsibilities of the wrench
I don't mind her appearance change, but completely changing her personality and moves is extremely unecessary. I thought Gregg said that she would bitch about her lack of moves in the game? I hope that the quote from Rare's website is just misleading somehow, because removing her moves is one thing, but taking away the character's personalities? If the characters don't have their personalities or moves or anything from the previous games, what exactly makes this a Banjo-Kazooie game?
